Stray blade release date8/19/2023 ![]() This is an interesting way of making you stronger, as it means you can’t just stick with one weapon but must use them all. On the map, you can see what collectibles you have missed, luckily, so the desire to collect everything can be quenched.Īs you use each weapon, your affinity with it grows, and once it reaches 100%, you can spend one of the skill points that you get for levelling up to unlock a skill be more damage or an extra healing berry slot. With the abilities we have, there are a whole range of things to find, from weapon blueprints to armour patterns to different runes that can be set into the weapons we have. The last metal, Xhinnon will enable us to make solid the misty green platforms we see about the place. These are tied to the metals of the land, and so by defeating the ruler of Intium, for instance, we will gain the ability to teleport to things that are dotted around the landscape, while Mannanite give us the ability to make rock bridges and pillars appear from the earth. When we first begin, we will appear to keep finding dead ends – but Stray Blade also seems to be something of a Metroidvania and so new abilities are gifted to help us get around. I’ll start with the second of these elements, and the wandering about. Now, as always, the gameplay is split into two sections – combat (of which there is a lot) and the exploration of the world. All in all, with the nice music and good voice work from Boji and Farron, this world is a pretty nice place to spend time in. The world is split into discrete sections, and going from one realm to the next can be quite jarring moving from a snowy mountain to a desert means that the landscape is always changing. ![]() ![]() The actual design of both enemies and the world they inhabit is very good indeed, with foes ranging from spider-type things all the way up to massive bosses and everything in between. With the scene set, we are left to wander, attempting to work our way through this strange new world. He also has a cool Scottish accent for some reason! Bohji explains that in order to free ourselves from the curse of the stone, we need to master each of the three metals that are present in the valley, and to do so, we must defeat the current masters by the application of a piece of pointy metal to their collective faces. Luckily, this is all explained to us by Boji, a kind of wolf that has been changed by the metals found in this valley, and he is soon our trusted companion. We awaken a while later to find that there is now a stone embedded in our chest, and this, while it has it advantages, such as making us basically immortal, does also have a fairly major downside – while the stone is in our chest, we can cannot leave the valley, or we will die for real. Being such a great explorer, we find Acrea, and then are ignominiously killed shortly after. We catch wind of a secret valley tucked away in a lost corner of the world, going by the name of Acrea. The basic gist is this – We are Farron West, a girl/boy (delete as appropriate) who is an explorer. Starting with the story, and Stray Blade does follow the traditional kind of Souls-like pattern, in that it gives you a basic outline and then you have to have conversations and find writing to expand on the story.
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